
The end result of using the system to spray paint a car hood. Both directionally diffuse and gloss layers have been applied. In this case, a photorealistic image of how the paint would look when dry is displayed to the user. Useful information such as overspray, and percentage covererage is given to the user. This makes the system ideal for training, as both visual and numeric feedback is given to the trainee.
Authors: Jonathan Konieczny, Gary W. Meyer, Clement Shimizu, John Heckman, Marty Manyen, and Marty Rabens
In ACM Virtual Reality Software and Technology 2008 (VRST ’08)
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BIBTEX CITATION
@InProceedings{shimizu00017,
title = {VR Spray Painting for Training and Design},
author = {Jonathan Konieczny and Gary W. Meyer and Clement Shimizu and John Heckman and Marty Manyen, and Marty Rabens},
booktitle = {VRST '08},
year = {2008},
pages = {293--294},
}